Description

Simple Direct Engine (SDE) is a game engine that covers most ot the topics needed in game development, such as graphics, sound, input and much more. It's built on top of DirectX and it's goal is to keep a simple interface while offering great features. It started as a C++ project, but due to the lack of time, now It's been developed from scratch in C#, with Managed DirectX 1.1.

My goal is to keep the interface simple enough and not offer excessive features (like Ogre does). I also want to write a bunch of tutorials to help newbie programmers easily start writing their own games. This project is hosted in Sourceforge so you can visit our Project page.

Download
Screenshots
Bump mapping GUI
Shaders (blur) Particles
Features
Graphic Sound Input File Util
Tutorials
  1. Tutorial 01 - Understanding the Engine
  2. Tutorial 02 - Setting up the Environment
  3. Tutorial 03 - Hello Teapot
  4. Tutorial 04 - Material World
  5. Tutorial 05 - Ride the lighting
  6. Tutorial 06 - Camera Setup
  7. Tutorial 07 - Controller Job
  8. Tutorial 08 - Particle Fun
  9. Tutorial 09 - GUI Trouble
  10. Tutorial 10 - Sound, Music and Rythm!
Changelog
SDE 0.03 (20/07/2006) SDE 0.02 (16/06/2006) SDE 0.01 (04/05/2006)
To do
Known Bugs
Special Thanks
Links
Author
Miguel Herrero  Miguel Herrero Obeso
I post all the news about my engine in my personal blog, though it's in spanish.